Video Games as Metaphor for Learning and Curriculum Design
نویسنده
چکیده
Yes, there are games that are suspect in what they allow people to experience in a virtual world, but as in books, video, film, and dinner conversations at family reunions, games offer a wide variety of subject matter and ways of interpreting it. There are games produced by high school students, artists, white extremists, church groups, and the US Army. Games have much to offer in teaching us new ideas in delivering instruction.
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